Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho [Mike Mearls] on *FREE* shipping on qualifying offers. An Adventure for First Level. In The Lost Vault of Tsathzar Rho, a simple expedition to rid the village of a marauding ogre soon becomes more than it seems. A mysterious. The Lost Vault of Tsathzar Rho has 6 ratings and 1 review. Harold said: After finding a great 1e conversion document for this module online (to avoid usi.
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Books by Michael Mearls. Dunx added it May 12, Want to Read Currently Reading Read. John D Payne rated it really liked it Nov 04, Well, those days are back.
Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho
Join Date Jun Vult An Adventure for First Level Characters Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and vult finale of every dungeon was the dragon on the 20th level? On the other hand, if you can take or leave dungeons then obviously something billed as a “Dungeon Crawl Classic” is not for you.
Goodreads helps tszthzar keep track of books you want to read. Iranica added it Aug 13, Tuesday, 13th June, Its short size and excellent organization make it easy for the DM to come to grips with it fairly quickly, with only the hallucination effect requiring much skill to pull off successfully.
Never have kobolds been used more effectively!
Considering the small size of this adventure and the groups of similar kobolds taathzar, it makes sense to organize the module in this fashion. Well, those days are back. The latter half of the adventure relies on a hallucination effect whereby the DM secretly rolls Will saves, and passes cards to the players describing what they see or don’t see.
The Lost Vault of Tsathzar Rho. The Lost Vault of Tsathzar Rho Losg the golden days of roleplaying, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level?
Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren’t meant to be killed. Two areas have numbers left off of them areas 19 and 27 on the level 2 map ; and no key, compass rose, or scale is given, though the maps are gridded. Want to Read saving…. Sign in with Facebook Sign in options.
The Lost Vault of Tsathzar Rho (Dungeon Crawl Classics #2)
Refresh and try again. This world-neutral, stand-alone adventure is completely new, not a reprint. Have several different hallucinations prepped, with enough cards for each hallucination to hand out to players depending on whether or not they make their save. Open Preview See rsathzar Problem?
Mar 07, Harold rated it really liked it. After finding a great 1e conversion document for this module online to avoid using all the sloppy 3. If you prefer adventures where players have many options for proceeding at their disposal, or are free to explore and adventure on their own terms, then they may feel straitjacketed by this adventure-unless you include it as part of a larger campaign world, anyway.
Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho PDF|Goodman Games Store
Mike Mearls once again outdoes himself with vivid descriptions of twisted horrors; I particularly liked the shrine with the altar and candleholders comprised of still-living kobold bodies or body parts; when the adventurers enter the chamber, they come hopping toward them, desperately seeking an end to their horrible existence.
Search for a book to add a reference. Jakk Makk rated it liked it Feb 05, My players are going to love this. Kelly marked it as to-read Oct 18, Rno marked it as to-read Dec 08, In fact, it’s the lost vault of Tsathzar Rho, an ancient wizard and prophet of the Outer Gods, who are gathering their foul minions for battle.
Harold ‘s review Mar 07, Adam added it Dec 05, Combined with the pared down adventure structure, this limits the tactical options available to players.
Just a moment while we sign you in to your Goodreads account. The adventure is quite well organized, breaking all keyed entries down into a losr, list of inhabitants, and development section, which makes the material easy to access, and simplifies the DM’s job.
Trivia About The Lost Vault of