(Complete Mage, p. 37) [Reserve] Prerequisite Edit. Watchful spirit class feature (see the wu jen class in Complete Arcane). D&D – Complete Mage Errata – Download as PDF File .pdf), Text File .txt) or read online. grond D&D E – Animated Series Handbook. Uploaded. Complete Arcane has Initiate of the Sevenfold Veil which I actually don’t allow in my games. It has a Polymorph specialist which would be.

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A versatile, morphic class that mimics one basic party role warrior, caster, sneak, etc at a time. Ban Abjuration because you have a Cleric in the party who can cover this area. I’m comparing their relative usefulness to players and likelihood of being used in a real game.

As long as you have an electricity spell of 3rd level or higher available to cast, you can fire a foot line of electricity as a standard action. If at the end of your turn you are more than 30 feet from the elemental, it disappears. Failure means he loses experience points per Mage level; success reduces the loss to one-half that amount. Mages typically start finding out about 3.5r magic, and “practicing” it at an early age just as Sorcerers do. Why bring it up here?

Your cpmplete spirit helps you defend yourself. One of the best suggestions for a 3. The power of elemental air you hold in your mind allows you to exhale the wind. Thread Tools Show Printable Version. The only mechanical reason to ever ban conjuration is if you are intentionally nerfing yourself for the challenge or to avoid overshadowing others. It might be stylish for very-low levels, I guess. I know this SE site favors longer answers, but come on.

Spontaneous Summoning Not worth it at all. When this page has been reviewed so that this template is no longer applicable please remove this template. It has a Polymorph specialist which would be neat, except it gives up too many CL and by the time you get really neat abilities you’ve 3.5 got Shapechange if you didn’t take the class and Shapechange is better than all its class abilities.


As long as you have an earth spell of 2nd level or higher available to cast, you can spend a standard action to reduce the speed of any land bound creature within 30 feet of you. Some have more or fewer spells, some have more or less variety in their effects, etc. Wizards, however, will either be amazed or proud of a Mage for seeker more arcane knowledge than they were born with, and some Wizards may even be jealous of the fact that Mages were born with magic in their blood and didn’t have to work for everything they have.

Social Proficiency Great skills, so this is cool.

Warmage – Class – D&D Tools

Mages are proficient with all simple weapons. Complete Mage on the other hand has ACFs for all the core classes and then some. This energy resistance lasts for the duration of the abjuration complet you cast or until you are struck by any type of energy damage acid, cold, fire, electricity, or sonic.

If you prepare spells, you can have only up to three such reduced cost spells prepared at any time. Focused Specialization Complete Mage gives an option to ban another spell school and give complrte a regular spell slot per spell level, for another two specialist spell slots per spell level.

Focused Conjurer 3.5s usual, not generally worth it, but conjuration makes a stronger case for this than any other school, because of its breadth. Only spells you cast using your own metamagic feats as opposed to metamagic effects from magic items allow this option to function.

Conjuration, in particular, has a bunch of SR: You wreak havoc with the inner organs of a target, causing it to grow ill. Copmlete go either way. Spell component pouch, spellbook.

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See page 52 in Player’s Handbook for all information on Familiars. Your bloodline inures you against corrosion and fire. Do note that incantatrix forces you to ban another spell school. All pages needing to be reviewed Contents.

Rapid summoning is basically must-have if you want to be summoning often, and enhanced summoning gives you a feat every summoner was probably going to take so why not. You can’t use this ability if you wear heavy armor or carry a heavy load. At 8th level, a warmage learns to use medium armor with no chance of arcane spell failure. Constructs, oozes, plants, undead, and vermin are all immune to those by default.


You can teleport only to a location that you can see including one you are currently scrying. I usually use both, but if limited to one, Complete Mage.

Weapon and Armor Proficiency: You author your own actions and choices. As long as you have a force spell of 3rd level or higher available to cast, you can use a standard action to hurl a tiny needle-shaped projectile created from pure force. The needle deals ld4 points of damage per level of the highest-level force spell you have available. Doing so takes 24 hours and uses up magical materials that cost gp.

A retributive spell uses up a spell slot one level higher than the spell’s actual level. Monsters are pretty similar: If you cast a spell from your daily allotment compllete spells, then cast the same spell from a scroll or wand in the next round, you can treat the second casting as if it had come from your daily allotment of spells for the purpose of caster level, save DC, and any other effect of the spell.

You can drink a compelte and postpone its effects. Essentially, his spell list is the same as his spells known list.

Specialization and Related Options

If you successfully activate an item with the Use Magic Device skill, you can take a free action to attune yourself to the item. As a standard action, with a successful touch you can infuse another creature with baneful magic for a number of rounds equal to the level of the highest-level abjuration spell you have available. If you attune yourself to a second item, the previous attunement ends. Holy eye failure KRyan!